A game about building nightmares so terrifying you’ll see half of them in your dreams afterwards. You have cards representing Night Terrors, and the more of them you combine in the right order, the more monsters will come to life, and the more horrifying they become. Create monsters that will make your opponents gasp in horror. Nourish them with your own fear and make them stronger. Only then will you achieve victory and become the Master of Terror!
Each Night Terror is also associated with one of four Legions of Horror: Necromunculi, Constricti, Mansters, or Chimeridae. A Terror's legion is indicated by the color of the card's background: blue stands for Necromunculi, brown for Constricti, green for Chimeridae, and red for Mansters. A creature can be made up of any Night Terrors, but players are better off weaving Creatures out of cards that all belong to the same legion.
The game continues until one of the players completes five Creatures—this player immediately becomes the winner.
During your turn you perform two actions, after which the next person to your left takes their his? turn. You can select any pair of actions out of three possibilities (you can also perform the same action twice).
A) Take a card from the deck
B) Discard as many cards as you like from your hand and take half that number from the deck
C) Play a card from your hand and activate a Creature abilities (if the Creature is complete).
As soon as you complete a Creature (by adding a head to torso), perform all of its abilities top to bottom, starting with the Creature's head, proceeding with its torso, and ending with its legs. Abilities are activated one at a time in a very specific order. You cannot refuse to perform the abilities.
If the completed Creature is comprised of Night Terrors
of the same legion (in other words, if all three cards that make up the Creature have the same background color), each of your opponents must discard one card of that legion from their hands before its abilities can be performed. If your opponent does not have an appropriate card, they must discard any two cards.
• Herald: turn over two cards form the deck. Place them in front of you according to the usual rules if you can. Discard any cards that you cannot play.
• Weeper: take any two cards from the deck.
• Mocker: play one card from your hand according to the usual rules.
• Executioner: add the top card from any other player's Creature to your hand.
• Scavenger: discard any vulnerable (incomplete) Creature.
• Devourer: discard the top card from any of your Creatures other than this one
Here at Dice & Decks, all orders over £50.00 qualify for free UK delivery.
Sometimes things don't work out, and that's fine! We are happy to issue refunds for new, unopened items that have been sold and fulfilled here at Dice & Decks, within 30 days of delivery. Return costs for non faulty items are at the buyers expense. We will not issue refunds for multiple purchases of the same product at all so this should be taken into consideration when purchasing quantities of an item, whether for collecting or resale.
Your refund will be sent to you after we have received the product back, and you should receive a full refund within four weeks at the latest (but in most cases, it will be far quicker - this time period just covers transit time for us receive the product back, send it to our distributor, and get a new one back if necessary, then have your refund processed by the bank). We will notify you via e-mail of your refund once we have received and processed the returned item.
If you need to send something back then please package it accordingly and psot it to Dice & Decks, Unit C2 Platts Lane Industrial Estate, Burscough, West Lancs, L40 7TP and please include a little note explaining why it's coming back to us and your order number.
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